Badlands: Beyond the Rift
  • 📓Disclaimer
  • 👭Behavior Standards
  • 🎫Reporting and Tickets
  • ❌Strike System
  • General Roleplay Rules
    • 🧛Characters
      • 📚The Lore and Your Character
      • 🐺Animal and Magical Creature RP
      • 🧑‍🤝‍🧑Unregistered "Groups"
    • 🧟‍♀️Roleplay Standards
    • 🚫ERP (Erotic Roleplay)
      • 👶Pregnancy RP
    • 🧗‍♀️Value of Life
      • 🗯️Player Versus Player
      • ⚔️Revenge RP
    • 🧙‍♀️Amnesia and Resurrection
    • 🔫Violence
    • ☠️Your Death & Injuries
      • 😷Diseases and Illnesses
      • 💀Death of Others
    • ♠️Metagaming
    • ⁉️Exploits
    • 🎲Powergaming
    • 🧠Mindsharing
    • 💬Combat Logging
  • Crime
    • 💰Rules for Criminals
    • 🍻Drugs, Moonshine, and Clans
    • 🙆The Stick-Up!
      • 🙌Hostages
      • 💱Robbing Players
      • 🏦Bank Robberies
      • 🏰Fort and Other Robberies
      • 🏇Getting Away
      • 📜Criminal Rights
  • Home and Business
    • 🏘️Home Ownership
    • 🏪Business Ownership
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  1. Crime
  2. The Stick-Up!

Getting Away

After your crime...

  1. After committing a crime, you must remain IC for at least 30 minutes.

  2. You cannot change your hairstyle or appearance in that 30 minutes. (You can however use magic or caste abilities to be stealthy and look different.)

  3. Hogtying during a chase is not permissible.

PreviousFort and Other RobberiesNextCriminal Rights

Last updated 3 months ago

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